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SCHOOL OF TECHNOLOGY AT SHELL POINT
November 9, 2008

PROPOSAL
The residents have formed a steering committee of three people

CURRENT AREAS OF WIDGET AND GADGET TECHNOLOGY (see footnote)*
The area of widgets and gadgets technology is expanding at a tremendous rate. It appears that a new one comes to market every month. Below is an inventory of the widgets and gadgets as of this date. Note: This inventory of widgets and gadgets excludes the computer environment, but there is getting to be a fine line between some of them like the netbooks. Netbooks are very small Notebook (laptop) computers. 

TELEPHONE
ANALOG – landline from the telephone company
tools = Desk sets and portable handsets
Hand set gadgets –hearing assistants, big buttons, speed dial

DIGITAL  -
VOIP (Voice over Internet Protocol) ie Vonage/Telex
Video phone (skype)

CELL PHONES
BASIC – just the basics – ie jitterbug

TEXT MESSAGING –SMS/KEYBD ** (see foot note)

SMART PHONES (3rd generation) email/internet access/GPS – ie i-Phone + others

TELEVISION
High Definition TV (video)

Surround sound (audio)

DVR (Digital Video Recorder) ie: TiVo  or Sony

 

OTHER
DIGITAL PICTURE FRAME
perfect companion to digital cameras
perfect companion to digital darkroom
perfect companion to albums 

Digital audio recorder
for memoirs/journalizing (now also a telephone attachment)

 

VIDEO GAMES (not what is has been in the past) – Nintendo is the “tool”

DISPLAY OF A NIDENDO –DS

HAND HELD – Nintendo DS
SOFTWARE
1.Brain age
2 Brain age 2
3. Flash focus
4. Big Brain Academy 

 

 

 

 

 

DISPLAY OF THE BIG BRAIN ACADEMY SOFTWARE

 

 

SYSTEM CONSOLE - Wii – attaches to home TV –
Big Brain Academy
SPORTS – Bowling/Tennis/Golf/Baseball/Boxing
PLAY – T-Tennis/Pool/Fishing/Skeet
FIT – Balance

E-BOOKS – Kindle – Amazon’s wireless book reader:  www.amazon.com

ADAPTIVE TECNOLOY – Widgets that accommodate physical and mental disabilities

++++                                       ++++                              ++++

·         Widget may refer to:

·         A gadget is a small [1] technological object (such as a device (tool) or an appliance) that has a particular function, but is often thought of as a novelty. Gadgets are invariably considered to be more unusually or cleverly designed than normal technology at the time of their invention. Gadgets are sometimes also referred to as gizmos.

Tool, Widget, Gadget, or Device
Marshall McLuhan famously said "We shape our tools. And then our tools shape us." McLuhan was referring to the fact that our social practices co-evolve with our use of new tools and the refinements we make to existing tools.

** Short Message Service (SMS) is a communications protocol allowing the interchange of short text messages between mobile telephone devices. SMS text messaging is the most widely used data application on the planet, with 2.4 billion active users, or 74% of all mobile phone subscribers sending and receiving text messages on their phones.[citation needed] The SMS technology has facilitated the development and growth of text messaging. The connection between the phenomenon of text messaging and the underlying technology is so great that in parts of the world the term "SMS" is used as a synonym for a text message or the act of sending a text message, even when a different protocol is being used.

 

Source www.wikipedia.org

 

Filed in School of Tech folder titled SOFTATSP (school of tech at shell point)